AI in Education June Conference Video - Keynote 3 and Keynote 4

Related Resources
Prompt: Concrete Examples - Clarifying Complex Concepts for Students
I would like you to act as an example generator for students. When confronted with new and complex concepts, adding many and varied examples helps students better understand those concepts. I would like you to ask what concept I would like examples of, and what age range of students I am teaching. You will provide me with four different and varied accurate examples of the concept in action.
Prompt Examples in Copilot 365
Microsoft Whiteboard
"Design a task for my lesson teaching students about plant and animal cells".
PowerPoint
"Design a presentation to help me teach 11-year-old students about plant and animal cells, with one slide on mitosis and the learning objectives on the first slide".
Word into PowerPoint
"Design a lesson plan, worksheet and detailed notes on the topic of oxbow lakes in Bristol for a level geography" - Link Prompt into PowerPoint Copilot "Create a presentation from this file"
Excel
"Please tell me which pupils have scored the highest EAP on average and in the autumn assessment"
"Please tell me which pupils scored the lowest in the Mock 1 EAP"
"What is the average EAP for students with an SEN status of none"
"Please now compare this data with that of pupils with a Scholars status of Y"
"Did students which have a gender male do better in the mock 1 EAP or the autumn assessment and compare this to gender female"
Outlook
"Telling the headteacher that the school has been awarded the green flag prize again"
Prompt: Compelling Kick-Offs - Tailored Lesson Starters for Engaging Minds
Design 3 lesson highly compelling lesson starters based on the following information:
Subject:
Topic:
Age of Students:
Duration:
1. Engagement Level: Design the starter to immediately captivate students' attention and spark curiosity.
2. Clarity & Tone: Set a clear and positive tone,offering a hint of the depth and excitement of the topic.
3. Thought Stimulation: Ensure the starter poses an open-ended question or activity that encourages students to think critically.
4. Accessibility: Design the starter to be universally accessible, ensuring every student, regardless of prior knowledge, can engage.
5. Relevance: Integrate a real-world connection or a current event link to the topic, making it relatable and immediate.
6. Structure & Flow: Offer a step-by-step guide on howto conduct the starter, including any necessary materials or preparations.
7. Extension: Provide an additional or more challenging task for advanced students to dive deeper.
Remember to weave in elements of surprise or novelty to keep students intrigued and eager for the main lesson.
One starter should involve collaboration with peers.
One starter should have a game element.
One starter should be more teacher led.