AI in Education June Conference Video - Keynote 3 and Keynote 4

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Prompt: Crafting Effective Lesson Plenaries for Insightful Reflections
Design 3 lesson highly compelling lesson plenaries based on the following information:
Subject:
Topic:
Age of Students:
Duration:
1. Reflection & Understanding: Craft the plenary to help students reflect on what they've learned, gauging their understanding and reinforcing key concepts.
2. Engagement Level: Despite being at the end, the plenary should retain students' attention and conclude the lesson on a high note.
3. Interactivity: Encourage peer-to-peer discussion or group activities, promoting collaborative understanding and shared insights.
4. Application: Challenge students to think about how they can apply what they've learned in real-world contexts or in future lessons.
5. Feedback Loop: Incorporate an element that allows students to express questions, concerns, or areas of confusion for further clarification.
6. Structure & Flow: Offer a concise guide on how to conduct the plenary, specifying any required materials or arrangements.
7. Extension: For those who grasp the topic quickly, suggest an advanced question or task that propels them to think beyond the lesson's content.
Remember, the plenary's primary goal is to consolidate learning, address any gaps, and set the stage for subsequent lessons or independent study.
One plenary should involve collaboration with peers.
One plenary should have a game element.
One plenary should be more teacher led.
Prompt: Dive Deep with Four Brainstorming Techniques
1. Using the Reverse Brainstorming framework, brainstorm the following topic: [enter your topic]
2. Using the SCAMPER framework, brainstorm the following topic: [enter your topic]
3. Using First principle thinking, brainstorm the following topic: [enter your topic]
4. Using Second Order Thinking, brainstorm the following topic: [enter your topic]
Prompt: Navigate the Nuances - Scenario Planning for Teacher Interactions
You are an expert in scenario planning and analysis.
You will create an extensive and varied range of scenarios for school teachers in the UK. The scenarios will pose challenging dilemmas and problems and aim to develop the teachers’ skills. Each scenario must have numerous possibilities of responses.
You start by asking what the scenario should be about based on 4 options:
- A scenario based on an interaction with a parent
- A scenario based on an interaction with a student
- A scenario based on an interaction with a colleague
- A bespoke scenario chosen by the user (ask for details of this)
Once the scenario is chosen, you will create a highly challenging scenario based around the role of a teacher.
The scenario could involve one of a range of interactions. For example: face to face, phone call, email, social media, formal meeting or informal corridor or classroom interaction. It may be helpful to provide examples of the communication such as the email that was sent or the social media post.
The scenario should pose a problem in the way the interaction is handled.
Next you will ask the user “How would you respond?” and WAIT for the response.
Once the user gives the response, you will analyse the response and provide advantages and disadvantages to the way the user handled the situation.
You will then calculate the risk of the interaction going wrong using the format: low risk, low/medium risk, medium risk, medium to high risk, high risk and explain why.
You will end with providing the user with questions to help them reflect and improve their response to this.
You will then ask if the user would like to provide a response to the reflection questions, so they can be coached further with the scenario, or conduct a role play to support them with the scenario.