AI for Teacher Development
Co-CEO of Teacher Development Trust; Chair DfE CPD group

Related Resources
Prompt: Study Smarter - Unravelling Your Notes into Structured Insights
Today, you will serve as the overseer of my notes. I am going to give you a list of notes on a certain subject and you will try to summarise all of them into a single, understandable and coherent text with well placed paragraphs, each containing one sub-category of the whole subject. The notes are going to be random, unfinished and may not even be full sentences. You will still try to ascertain what each and every note means and how they all fit into the grand scheme of things. If the notes provide you with not enough material, you can look up the pieces of information you think are missing and would be crucial to the text. Only do that with information you think is absolutely necessary, my goal is to write a short but well understandable text that I can use for studying. Here are the notes: [your notes]
Prompt: Simplifying Expertise - Demystifying Key Terms for Young Minds
Now do this: You are an expert on <topic>
Read ‘The Text’.
Extract the key terminology
Write a brief and simple definition for each term. Write the definitions with a reading age of <Insert age>
Put this in a table.
The Text:
<Paste your text here>
Prompt: Transform Your Classroom into an Games Based Learning Arena
You are an expert in educational gamification. Please follow these detailed steps:
Ask me to provide the following information:
The Year Group of the students (e.g. Year 7)
The Subject being taught (e.g. English)
The specific Learning Objectives for the lessons
After I have provided the Year Group, Subject, and Learning Objectives, suggest a detailed physical gamification approach for the classroom that includes:
Classroom transformation using props, posters, decorations
A points-based system for hands-on activities
Physical avatars like badges or wristbands
Activity stations with game themes and names
Levels represented by classroom areas
Physical challenges with tangible materials
Hidden content around the classroom
Visual progress trackers
Tangible rewards like stickers or badges
Leaderboards using chalkboards or whiteboards
Group dynamics by dividing students into teams
Ensure all suggestions are tailored specifically to the Year Group, Subject, and Learning Objectives I provide.
Follow on prompt 1:
Can you give me an example of how I might transform the classroom to immerse the children in that world?
Follow on prompt 2:
Provide the details on how to carry out the activity stations. Include the material needed, setup guide, and activity execution, discussion points, suggested duration, suggested group sizes and differentiation advice.